Sunday, 8 October 2017

Complete source release

I had for quite a while intended on fixing various problems with the engine's code and then doing a release of the source code. I have never managed to get around to any of that so instead I have decided to just stick the code up github as-is, warts and all. You can find the code used for all the posts on this blog here:

1 comment:

  1. Hey, thanks Nick, always interested in different voxel solutions and yours looks really good.